Good stories do not use miracles to solve problems, the lore says, and they do not use miracles to solve problems because miracles, according to common wisdom, destroy a story’s stakes, rendering great thrillers into dramatic yawn-factories. Yet the great
So, last week I went over three categories of worldbuilding problems (irremediable, unremedied, and inherent) and four types of wounds they can inflict on a story (to the setting, the plot, the characters, or the theology). Today we’re going to
Worldbuilding, no matter how you cut it, is a difficult task, at least if you’re actually trying to do it right. Sometimes you feel like you have to become an expert in a hundred different fields at once; sometimes, you’re